Thanks for the responses so far
I've seen so many people looking for a quality gameserver and have friends constantly asking me to do one so they can play 'properly' as they put it
So here's the reason, I'm planning to do one to start as a trial to see how it goes.
1. Low latency, centrally placed to serve the geographic area targeted for each one. Looking into interconnecting these through managed routing to ensure shortest distance/best carrier for long haul inter team/clan gaming.
2. Optimised for the task, that's a bit more complex but worth it till I get an OS template done to deploy from then on.
3. Weekly booking in sets of slots (1-10 for individual and team play, max 20 slots per), yep just book for the weekends frag session with your clan or LAN party gaming partytime, so no more having to buy 6 months worth to keep a good set of slots for a challenge or competition match.
4. Maps/addons/whatever all on a seperate machine based with the booking and monitoring systems with multi-homed 1G NIC cards for fastest downloads of all those big files.
5. Vent running on a seperate server so it won't interfere with gaming, interlaced with each gaming slot set.
Lots more ideas too should make for god-killer gaming.
Not trying to out do battle.net and the like but about time the realism of gaming was recognised (HUGE) and catered for (again realistically).
So many shoddy commercial companies want blood (and not the virtual type) as well as your cash.
Some of the guys on here do a fine job of providing, so any chip ins welcomed
as a network of providers may well be the future, not just one greedy one :devious2: (insert demonic laughter)
There would be one thing it would need above all -
the House Clan!
So we can kick your asses and keep you booking for more