VLC
New Member
TECH TERMS
Hi,
this is for all intelligent people here who know tech stuff.
i recently installed a game utility loading program, but theres some terms in its setup program + its readme file, that i dont understand - so what do they actully mean?
btw - i'll be saving the answers, if any, for my future reference
so heres my list i made of terms i dont know -
rescaling; buffer content caching; dynamic VXD; Glide specification; serverproc; palette registers; vertical blank register; 8 bit full screen mode; ordinal number concatenation; PCX; TGA; Nyelv; mouse focus; paletted textures; real vertical sync; W-buffering; Perfect texture memory emulation; Texture memory size; shadow-textures; geometry clipping
any way, thanx to any one here who enlightens me on the above terms
Hi,
this is for all intelligent people here who know tech stuff.
i recently installed a game utility loading program, but theres some terms in its setup program + its readme file, that i dont understand - so what do they actully mean?
btw - i'll be saving the answers, if any, for my future reference
so heres my list i made of terms i dont know -
rescaling; buffer content caching; dynamic VXD; Glide specification; serverproc; palette registers; vertical blank register; 8 bit full screen mode; ordinal number concatenation; PCX; TGA; Nyelv; mouse focus; paletted textures; real vertical sync; W-buffering; Perfect texture memory emulation; Texture memory size; shadow-textures; geometry clipping
any way, thanx to any one here who enlightens me on the above terms