Hi everyone,
I was thinking of designing a very simple game, where four people can play at once over the Internet. Unfortunately, I do not have my own server (nor do I know anything about server management), and all I have is virtual shared hosting. How can I make the game so that it is efficient?
The only method that I came up with is to submit every move to a MySQL database, and have the players refresh their pages often in order to retrieve the latest moves from the database. Does anyone have any better ideas?
I was thinking of designing a very simple game, where four people can play at once over the Internet. Unfortunately, I do not have my own server (nor do I know anything about server management), and all I have is virtual shared hosting. How can I make the game so that it is efficient?
The only method that I came up with is to submit every move to a MySQL database, and have the players refresh their pages often in order to retrieve the latest moves from the database. Does anyone have any better ideas?